A 56 page module compatible with the Mothership RPG (1E).
In Nietzsche’s Demon the cargo ship Pharaon becomes entangled with a being that is native to hyperspace, creating a dual reality near an unstable worm hole. Soon, the wormhole collapses, destroying the Pharaon and creating a time loop. The characters wake up in their cryopods again, with their memories intact, and only a few hours to escape before they die again. And again.
This life as you now live it and have lived it, you have to live once more…
-Friedrich Nietzsche
Nietzsche’s Demon includes:
- detailed descriptions of the events organized in a five act structure
- an alternate version of Act II for a PC acting as the Ship’s Android
- 4 pages describing The Entity, including a d10 table of how it may appear to each character, and its special attacks
- a table of information that the characters can coax out of the ship’s computer
- clear explanations of the module-specific mechanics
- an optional system for non-lethal combat
- tips on incorporating character skills
- tips on handling common player actions
- portraits and descriptions of 8 NPCs
- 5 rambling stories from the NPC “Old Ben” to amuse, distract or annoy the other characters
ALSO INCLUDED:
- 5 audio recordings of the “Old Ben” stories
- print-friendly pdf for self-printing
- 11″x17″ map for onine use
- Color & B&W print-friendly versions of the map
Nietzsche’s Demon a folio-size booklet (5.5″ x 8.5″)
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